Software Engineering (10th Edition)
10th Edition
ISBN: 9780133943030
Author: Ian Sommerville
Publisher: PEARSON
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Textbook Question
Chapter 3, Problem 3.3E
Extreme
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Extreme programming expresses user requirements as stories, with each story written on a card. Write the advantages and disadvantages of this approach to the requirements description.
Review the UML diagram provided for a game software application. A text version is available: Text Version for UML diagram Word Document. You may notice that it is incomplete - it is missing attributes and methods, and only includes a small portion of a complete game application. This is quite common! As a software developer, typically you will be given pieces of the puzzle or tasks to complete as part of a larger project and as a member of a larger team. It takes practice to focus on the information you are given to determine what you have and what steps you need to take to complete the task.
Specifically, the game application requires that only one instance of the game be able to exist in memory at any given time. This can be accomplished by creating unique identifiers for each instance of the game.
Complete the UML diagram to accurately represent a singleton pattern for the Game Service class. You should replace the question marks in the UML diagram with appropriate static and…
Explain what is meant by the Interaction Design Pattern, then also explain the types!
Chapter 3 Solutions
Software Engineering (10th Edition)
Ch. 3 - Explain why the rapid delivery and deployment of...Ch. 3 - Explain how the principles underlying agile...Ch. 3 - Extreme programming expresses user requirements as...Ch. 3 - Prob. 3.4ECh. 3 - Suggest four reasons why the productivity rate of...Ch. 3 - Compare and contrast the Scrum approach to project...Ch. 3 - Prob. 3.7ECh. 3 - Why is it necessary to introduce some methods and...Ch. 3 - Prob. 3.9ECh. 3 - Prob. 3.10E
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- Develop a design class diagram and package diagram for a library system according to the given scenario. The library system provides users with the opportunity to borrow books from the library. The system includes a service page that displays all services such as borrowing and computer services. It also includes a catalog where all possible books are categorized. Users can communicate with the library via the details available on the contact page. The system allows only registered users to borrow books and the books are either hardcopy or e-books. To borrow a book the system will have to check for the eligibility of the user before approval. If the user is not eligible, then the request will be declined. Borrowing could be done via the library system or in person. The admin is responsible for the in-person borrowing. For the borrowing of any book, a form that is available on the forms page has to be filled by the user. Also, the system must check for the availability of a book before…arrow_forwardIs there a benefit to using Responsibility Driven Design? Explain with an appropriate example.arrow_forwardDevelop a complete use-case diagram.arrow_forward
- When it comes to the general design, why would it be a waste of time to delve into the particular problems that individual users are experiencing?arrow_forwardDuring Unit Testing, distinct test-cases are used to test a specific module or unit. During Unit Testing, what distinct components of a module are tested. Only include those elements in your list.arrow_forwardExplain the role of interface implementation in ensuring code compliance with a specified contract. How does this improve code maintainability and collaboration among developers?arrow_forward
- Create an Object Diagram based on the scenario and use case diagram above.arrow_forwardDesign a generic post-implementation evaluation form. The form should consist of at least eight (8) questions that you could use to evaluate any information system. Be sure to include questions that evaluate the training received and any problems associated with the program.arrow_forwardPlot a Package Diagram for the Online Library Management System. Use the Package Diagram class-based syntax.arrow_forward
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