Searching - a user should be able to search by ID or by item name create only one menu item for searching a user should be able to enter the name of the item using any case, (for example, sTRolleR) you may wish to store items in all lower/upper case to expedite the search write one search function that can search by ID and name and goes through the array of structs/objects only once show the entire record if found or an appropriate message if not Sorting - sort by any field in ascending order write one function to sort by any field using a parallel array of pointers use Bubble Sort is not the most effective but the easiest to modify. do not copy and paste sort code five times into the same function. sorting using pointers is faster because you have to swap pointers only, which are normally stored in 4 bytes each; it also allows you to preserve the original order of the items write a sort menu function to ask a user for the sort key, call the sort function, and then call the print function - this way you'll have reusable sort and print functions do not write or use swap function to swap pointers - sort does enormous amounts of swap and executing a function is a computational expense. It takes 3-4 statements to swap pointers, do it in the sort function directly GENERAL NOTES correct the mistakes in lab #1 according to the feedback; if the same mistakes appear in lab #2, the points will be deducted again. If you choose to have a submenu a submenu must have an option to go back to the previous menu or main menu . if a user got into a submenu by mistake, a user should be able to go back without executing other menu choices; for example, if a user entered Sort submenu, a user should be able to go back to the previous menu or main without being forced to sort submenu should be implemented as a switch with enum; let it fall through switch(sortOption) { case ID: case PRICE: case NAME: sortInventory (pInventory, numRecs, sortOption) ; break; case BACK_TO_MAIN <<"Going back to the main menu"; break; default: cout<< " Invalid choice. Try again"<
Searching - a user should be able to search by ID or by item name create only one menu item for searching a user should be able to enter the name of the item using any case, (for example, sTRolleR) you may wish to store items in all lower/upper case to expedite the search write one search function that can search by ID and name and goes through the array of structs/objects only once show the entire record if found or an appropriate message if not Sorting - sort by any field in ascending order write one function to sort by any field using a parallel array of pointers use Bubble Sort is not the most effective but the easiest to modify. do not copy and paste sort code five times into the same function. sorting using pointers is faster because you have to swap pointers only, which are normally stored in 4 bytes each; it also allows you to preserve the original order of the items write a sort menu function to ask a user for the sort key, call the sort function, and then call the print function - this way you'll have reusable sort and print functions do not write or use swap function to swap pointers - sort does enormous amounts of swap and executing a function is a computational expense. It takes 3-4 statements to swap pointers, do it in the sort function directly GENERAL NOTES correct the mistakes in lab #1 according to the feedback; if the same mistakes appear in lab #2, the points will be deducted again. If you choose to have a submenu a submenu must have an option to go back to the previous menu or main menu . if a user got into a submenu by mistake, a user should be able to go back without executing other menu choices; for example, if a user entered Sort submenu, a user should be able to go back to the previous menu or main without being forced to sort submenu should be implemented as a switch with enum; let it fall through switch(sortOption) { case ID: case PRICE: case NAME: sortInventory (pInventory, numRecs, sortOption) ; break; case BACK_TO_MAIN <<"Going back to the main menu"; break; default: cout<< " Invalid choice. Try again"<
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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9/21/21 Updates are in blue
Add the following functionality and menu options to the previous lab
- Searching - a user should be able to search by ID or by item name
- create only one menu item for searching
- a user should be able to enter the name of the item using any case, (for example, sTRolleR)
- you may wish to store items in all lower/upper case to expedite the search
- write one search function that can search by ID and name and goes through the array of structs/objects only once
- show the entire record if found or an appropriate message if not
- Sorting - sort by any field in ascending order
- write one function to sort by any field using a parallel array of pointers
- use Bubble Sort is not the most effective but the easiest to modify.
- do not copy and paste sort code five times into the same function.
- sorting using pointers is faster because you have to swap pointers only, which are normally stored in 4 bytes each; it also allows you to preserve the original order of the items
- write a sort menu function to ask a user for the sort key, call the sort function, and then call the print function - this way you'll have reusable sort and print functions
- do not write or use swap function to swap pointers - sort does enormous amounts of swap and executing a function is a computational expense. It takes 3-4 statements to swap pointers, do it in the sort function directly
GENERAL NOTES
- correct the mistakes in lab #1 according to the feedback; if the same mistakes appear in lab #2, the points will be deducted again.
- If you choose to have a submenu
- a submenu must have an option to go back to the previous menu or main menu . if a user got into a submenu by mistake, a user should be able to go back without executing other menu choices; for example, if a user entered Sort submenu, a user should be able to go back to the previous menu or main without being forced to sort
- submenu should be implemented as a switch with enum; let it fall through
switch(sortOption) {
case ID:
case PRICE:
case NAME: sortInventory (pInventory, numRecs, sortOption) ; break;
case BACK_TO_MAIN <<"Going back to the main menu"; break;
default: cout<< " Invalid choice. Try again"<<endl; }
- Thoroughly test your program. Your grade partially depends on the quality of your test data.
- the instructions on how to submit a programming project will be posted later
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