in c language program, write a code that display the information of all products o display the names and price per unit for all products in the linked list with the quantity less than two calculate the total price of all products in the all of the code is in different function or segemnt
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in c language
- display the information of all products
- o display the names and price per unit for all
products in the linked list with the quantity less than two - calculate the total price of all products in the
all of the code is in different function or segemnt
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- #ifndef LLCP_INT_H#define LLCP_INT_H #include <iostream> struct Node{ int data; Node *link;};void DelOddCopEven(Node*& headPtr);int FindListLength(Node* headPtr);bool IsSortedUp(Node* headPtr);void InsertAsHead(Node*& headPtr, int value);void InsertAsTail(Node*& headPtr, int value);void InsertSortedUp(Node*& headPtr, int value);bool DelFirstTargetNode(Node*& headPtr, int target);bool DelNodeBefore1stMatch(Node*& headPtr, int target);void ShowAll(std::ostream& outs, Node* headPtr);void FindMinMax(Node* headPtr, int& minValue, int& maxValue);double FindAverage(Node* headPtr);void ListClear(Node*& headPtr, int noMsg = 0); // prototype of DelOddCopEven of Assignment 5 Part 1 #endif#ifndef LLCP_INT_H#define LLCP_INT_H #include <iostream> struct Node{ int data; Node *link;}; bool DelOddCopEven(Node* headPtr);int FindListLength(Node* headPtr);bool IsSortedUp(Node* headPtr);void InsertAsHead(Node*& headPtr, int value);void InsertAsTail(Node*& headPtr, int value);void InsertSortedUp(Node*& headPtr, int value);bool DelFirstTargetNode(Node*& headPtr, int target);bool DelNodeBefore1stMatch(Node*& headPtr, int target);void ShowAll(std::ostream& outs, Node* headPtr);void FindMinMax(Node* headPtr, int& minValue, int& maxValue);double FindAverage(Node* headPtr);void ListClear(Node*& headPtr, int noMsg = 0); // prototype of DelOddCopEven of Assignment 5 Part 1 #endif // definition of DelOddCopEven of Assignment 5 Part 1//Algorithm should: /*NOT destroy any of the originally even-valued node. This means that the originally even-valued nodes should be retained as part of the resulting list. Destroy…prg-1 #include <iostream>using namespace std; struct Node { int data; Node* left; Node* right;}; Node* newNode(int data) { Node* node = new Node; node->data = data; node->left = NULL; node->right = NULL; return node;} void printInorder(Node* node) { if (node == NULL) return; printInorder(node->left); cout << node->data << " "; printInorder(node->right);} void printPreorder(Node* node) { if (node == NULL) return; cout << node->data << " "; printPreorder(node->left); printPreorder(node->right);} void printPostorder(Node* node) { if (node == NULL) return; printPostorder(node->left); printPostorder(node->right); cout << node->data << " ";} int main() { Node* root = newNode(70); root->left = newNode(60); root->left->left = newNode(58); root->left->right = newNode(62); root->left->left->left =…
- this is code #include <iostream> using namespace std; struct Node { int data; struct Node *next; }; struct Node* head = NULL; void insert(int new_data) { struct Node* new_node = (struct Node*) malloc(sizeof(struct Node)); new_node->data = new_data; new_node->next = head; head = new_node; } void display() { struct Node* ptr; ptr = head; while (ptr != NULL) { cout<< ptr->data <<" "; ptr = ptr->next; } } int main() { insert(3); insert(1); insert(7); insert(2); insert(9); cout<<"The linked list is: "; display(); return 0; } i want Re-implement it on doubly linked list take in account the set-position method and the operator overload and coy constructor and destructor ? in c++A structure will be defined as typedef struct _state { char name [ 31 ] ; // to store 30 chars of state name char capital [ 31 ] ; // to store 30 char of capital } State_T ; State_T StateList1[6] ; // array of structures , one cell to store state and capital The pair of states and capitals are California SacramentoNew York AlbanyNevada Carson CityNew Mexico Santa FeUtah Salt Lake CityTexas Austin in the main function main ( ) { Task 1: Can you assign these pairs of states and cities to the structure StateList1 using strcpy. Do not change the declaration I already given Task 2: Create a new array StateList2 and assign these pairs of states and cities to the structure StateList2 (all during declaration, do not use strcpy) Task 3: call printStateNameAndCapitalsUsingPointer passing the StateList1and length of the array Task 4: Call printStateNameAndCapitalsUsingArrayIndex passing the array StateList2 and and length of the array } void…#include<stdio.h> #include<stdlib.h> #include<conio.h> struct nodetype { struct nodetype *left ; int info ; struct nodetype *right; }; typedef struct nodetype *NODEPTR; NODEPTR maketree(int); NODEPTR getnode(void); void inordtrav(NODEPTR); int main(void) { NODEPTR root , p , q; printf("%s\n","Enter First number"); scanf("%d",&number); root=maketree(number); /* insert first root item */ while(scanf("%d",&number) !=EOF) { p=q=root; /* find insertion point */ while((number !=p->info) && q!=NULL) {p=q; if (number <p->info) q = p->left; else q = p->right; } q=maketree(number); /* insertion */ if (number==p->info) printf("%d is a duplicate \n",number); else if (number<p->info)…
- C++: Consider the following code: struct node { int data; node *next; }; node myNode; node *p = &myNode; Which of these will set member variable data of myNode to the value 7? A) node->data = 7; B) p->node = 7; C) p.node = 7; D) myNode.data = 7;#ifndef NODES_LLOLL_H#define NODES_LLOLL_H #include <iostream> // for ostream namespace CS3358_SP2023_A5P2{ // child node struct CNode { int data; CNode* link; }; // parent node struct PNode { CNode* data; PNode* link; }; // toolkit functions for LLoLL based on above node definitions void Destroy_cList(CNode*& cListHead); void Destroy_pList(PNode*& pListHead); void ShowAll_DF(PNode* pListHead, std::ostream& outs); void ShowAll_BF(PNode* pListHead, std::ostream& outs);} #endif #include "nodes_LLoLL.h"#include "cnPtrQueue.h"#include <iostream>using namespace std; namespace CS3358_SP2023_A5P2{ // do breadth-first (level) traversal and print data void ShowAll_BF(PNode* pListHead, ostream& outs) { cnPtrQueue queue; CNode* currentNode; queue.push(pListHead->data); while (!queue.empty()) { currentNode = queue.front(); queue.pop(); if…#ifndef NODES_LLOLL_H#define NODES_LLOLL_H #include <iostream> // for ostream namespace CS3358_SP2023_A5P2{ // child node struct CNode { int data; CNode* link; }; // parent node struct PNode { CNode* data; PNode* link; }; // toolkit functions for LLoLL based on above node definitions void Destroy_cList(CNode*& cListHead); void Destroy_pList(PNode*& pListHead); void ShowAll_DF(PNode* pListHead, std::ostream& outs); void ShowAll_BF(PNode* pListHead, std::ostream& outs);} #endif #include "nodes_LLoLL.h"#include "cnPtrQueue.h"#include <iostream>using namespace std; namespace CS3358_SP2023_A5P2{ // do breadth-first (level) traversal and print data void ShowAll_BF(PNode* pListHead, ostream& outs) { cnPtrQueue queue; CNode* currentNode; queue.push(lloLLPtr->getHead()); while (!queue.empty()) { currentNode = queue.front(); queue.pop(); if…
- C++ Program #include <iostream>#include <cstdlib>#include <ctime>using namespace std; int getData() { return (rand() % 100);} class Node {public: int data; Node* next;}; class LinkedList{public: LinkedList() { // constructor head = NULL; } ~LinkedList() {}; // destructor void addNode(int val); void addNodeSorted(int val); void displayWithCount(); int size(); void deleteAllNodes(); bool exists(int val);private: Node* head;}; // function to check data exist in a listbool LinkedList::exists(int val){ if (head == NULL) { return false; } else { Node* temp = head; while (temp != NULL) { if(temp->data == val){ return true; } temp = temp->next; } } return false;} // function to delete all data in a listvoid LinkedList::deleteAllNodes(){ if (head == NULL) { cout << "List is empty, No need to delete…Multiple choice in data structures int doo(node<int>*root){ if(root !=0 ) { if(root->left==0 && root->right==0) return root->data; int L=doo(root->left); int R=doo(root->right); if(L>R) return R; else return L;} } this code used for a. the maximum item in the leaves of a binary tree b. find the minimum item in the leaves of a binary tree c. find the sum of leaves items in a binary tree d. find the minimum item in a binary treeScreen Output #include #include #define MAX 3 typedef struct { char part[20]; int quantity; float price; }partsRecord; void myParts (void); void printBin(partsRecord *recBin); int main(void) { myParts(); return(0); } void myParts (void) { partsRecord Bin[MAX] = { { "Resistor", 300, 0.05 }, { "Capacitor", 250, 1.03 }, { "Inductor", 123, 0.65 }}; int index; for (index { 0; index part, recBin->quantity, recBin->price); return; } 2c) What type of argument is passed to the printBin function?