class displayClass{public:void print();...private:int listLength;int *list;double salary;string name;} Write the definition of the function to overload the assignment operator for the class displayClass.
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A: Given:
class displayClass
{
public:
void print();
...
private:
int listLength;
int *list;
double salary;
string name;
}
Write the definition of the function to overload the assignment operator for the class displayClass.
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- #include #include using namespace std; class Painting { public: //define the constructor }; int main() { string name; cin >> name; Painting painting(name); return 0; }Term by CodeChum Admin (JAVA CODE) Construct a class called Term. It is going to represent a term in polynomial expression. It has an integer coefficient and an exponent. In this case, there is only 1 independent variable that is 'x'. There should be two operations for the Term: public Term times(Term t) - multiplies the term with another term and returns the result public String toString() - prints the coefficient followed by "x^" and appended by the exponent. But with the following additional rules: if the coefficient is 1, then it is not printed. if the exponent is 1, then it is not printed ( the caret is not printed as well) if the exponent is 0, then only the coefficient is printed. Input The first line contains the coefficient and the exponent of the first term. The second line contains the coefficient and the exponent of the second term. 1·1 4·3 Output Display the resulting product for each of the test case. 4x^4Consider the following definition of a class.class displayClass{public: void print(); ... private: int listLength; int *list; double salary;string name; } Part a. Write the function prototype to overload the assignment operator for the class displayClass. Part b.Write the definition of the function to overload the assignment operator for the class displayClass. Part c. Write the function prototype to include the copy constructor for the class displayClass. Part d. Write the definition of the copy constructor for the class displayClass.
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- class GradedActivity { private: double score; public: GradedActivity() { score = 0.0; } GradedActivity(double s) { score = s; } void setScore(double s) { score = s; } double getScore() { return score; } char getLetterGrade() const; }; Implement the GradedActivity class above. In this C++ assignment, create a new class Assignment which is derived from GradedActivity. It should have three private member ints for 3 different parts of an assignment score: functionality (max 50 points), efficiency (max 25 points), and style (max 25 points). Create member function set() in Assignment which takes three parameter ints and sets the member variables. It should also set its score member, which is inherited from GradedActivity, using the setScore() function, to functionality + efficiency + style. Signature: void Assignment::set(int, int, int) Create a main program which instantiates an Assignment, asks the user…C++ Friend function concepts Do not use operator overloading Create a class User with private member variables "id". In the class define a function increment_user_id() which will increment the id and return it as well. Create another method "void show_Id()" to show the id for a particular object. Create a constructor of User class where increment the Id by calling the increment_user_id() method for every new object . Finally create two objects of the class and print their corresponding id's on console.There are two types of data members in a class: static and non-static. Give an example of real-world use for a static data member.