8.11 A total of 725 auto-mode social/recreational trips are made from an origin (residential area) during the peak hour. A logit model estimation is made, and three factors were found to influence the destination choice: (1) population at the destination, in thousands (coefficient = 0.17); (2) distance from origin to destination, in miles (coefficient = -0.23); and (3) square feet of amusement floor space (movie theaters, video game centers, etc.), in thousands (coefficient = 0.10). Four possible destinations have the following characteristics: Distance from Amusement Population origin (thousands) (mi) (thousands of ft²) space Destination 1 15.5 7.5 5 Destination 2 6.0 5 10 Destination 3 0.8 2 8 Destination 4 5.0 7 15 Determine the distribution of trips among possible destinations.

Traffic and Highway Engineering
5th Edition
ISBN:9781305156241
Author:Garber, Nicholas J.
Publisher:Garber, Nicholas J.
Chapter12: Forecasting Travel Demand
Section: Chapter Questions
Problem 25P
Question
8.11 A total of 725 auto-mode social/recreational
trips are made from an origin (residential area)
during the peak hour. A logit model estimation is
made, and three factors were found to influence the
destination choice: (1) population at the destination,
in thousands (coefficient = 0.17); (2) distance from
origin to destination, in miles (coefficient = -0.23);
and (3) square feet of amusement floor space (movie
theaters, video game centers, etc.), in thousands
(coefficient = 0.10). Four possible destinations have
the following characteristics:
Distance
from
Amusement
Population origin
(thousands) (mi) (thousands of ft²)
space
Destination 1 15.5
7.5
5
Destination 2
6.0
5
10
Destination 3 0.8
2
8
Destination 4
5.0
7
15
Determine the distribution of trips among possible
destinations.
Transcribed Image Text:8.11 A total of 725 auto-mode social/recreational trips are made from an origin (residential area) during the peak hour. A logit model estimation is made, and three factors were found to influence the destination choice: (1) population at the destination, in thousands (coefficient = 0.17); (2) distance from origin to destination, in miles (coefficient = -0.23); and (3) square feet of amusement floor space (movie theaters, video game centers, etc.), in thousands (coefficient = 0.10). Four possible destinations have the following characteristics: Distance from Amusement Population origin (thousands) (mi) (thousands of ft²) space Destination 1 15.5 7.5 5 Destination 2 6.0 5 10 Destination 3 0.8 2 8 Destination 4 5.0 7 15 Determine the distribution of trips among possible destinations.
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