3. The program shall: generate a random number from 1 to 50 for a player to guess; • display a message that indicates whether the player's guess is correct, too low, or too high; and • prompt the user to keep on guessing until the correct value is entered 4. Create a try-catch structure that will handle two (2) exceptions. These are when the user inputs the following: a number that is out of range (1- 50) a letter or any non-numeric character 5. Prompt the user so that he can guess again if an exception is thrown. 6. Display the number of total guesses. Note: An invalid input (when an exception is thrown) is not considered a valid guess or attempt. Sample Output: Guess a nunber from I to 501 30 Too high. Try again. 15 Too high Try again. 10 Too high Try again. Too lov. Try again. gverty Invalid input. Guess a nunber from 1 to 501 51 Out of range. Guess a number trom 1 to 501 Too lov. Try again. Too lov. Try again. 19 You got it in 7 attempt (s)!
3. The program shall: generate a random number from 1 to 50 for a player to guess; • display a message that indicates whether the player's guess is correct, too low, or too high; and • prompt the user to keep on guessing until the correct value is entered 4. Create a try-catch structure that will handle two (2) exceptions. These are when the user inputs the following: a number that is out of range (1- 50) a letter or any non-numeric character 5. Prompt the user so that he can guess again if an exception is thrown. 6. Display the number of total guesses. Note: An invalid input (when an exception is thrown) is not considered a valid guess or attempt. Sample Output: Guess a nunber from I to 501 30 Too high. Try again. 15 Too high Try again. 10 Too high Try again. Too lov. Try again. gverty Invalid input. Guess a nunber from 1 to 501 51 Out of range. Guess a number trom 1 to 501 Too lov. Try again. Too lov. Try again. 19 You got it in 7 attempt (s)!
C++ for Engineers and Scientists
4th Edition
ISBN:9781133187844
Author:Bronson, Gary J.
Publisher:Bronson, Gary J.
Chapter9: Completing The Basics
Section9.1: Exception Handling
Problem 7E
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