. Two individuals play the following infinitely repeated prisoner's dilemma game: Player A Cooperate Defect Player B Cooperate 3,5 7,0 Defect 0,6 1, 1 Assume that both players discount future payoffs at rate 6<1. (a) If both players play 'cooperate' every period, then what are their total payoffs?

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Chapter8: Game Theory
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24. Two individuals play the following infinitely repeated prisoner's dilemma game:
Player A
Cooperate
Defect
Player B
Cooperate
3,5
7,0
Defect
0,6
1, 1
Assume that both players discount future payoffs at rate 8<1.
(a) If both players play 'cooperate' every period, then what are their total payoffs?
Transcribed Image Text:24. Two individuals play the following infinitely repeated prisoner's dilemma game: Player A Cooperate Defect Player B Cooperate 3,5 7,0 Defect 0,6 1, 1 Assume that both players discount future payoffs at rate 8<1. (a) If both players play 'cooperate' every period, then what are their total payoffs?
(b) What would be their payoffs if they decide to defect forever?
(c) If both players play the 'Grim Trigger' strategy then what discount factor (8≥ 0) is
needed to support this as a Nash equilibrium?
(d) Now consider what happens when both players play 'Tit-for-Tat'.
(i)
(ii)
(iii)
What are the payoffs from playing Tit-for-Tat when the other player does?
Suppose >1/6, what is best way to exploit a player playing Tit-for-Tat?
(Hint: A payoff every 2 periods is discounted at rate 8²)
Is it ever possible to sustain cooperation if one of the players uses Tit-for-Tat?
Transcribed Image Text:(b) What would be their payoffs if they decide to defect forever? (c) If both players play the 'Grim Trigger' strategy then what discount factor (8≥ 0) is needed to support this as a Nash equilibrium? (d) Now consider what happens when both players play 'Tit-for-Tat'. (i) (ii) (iii) What are the payoffs from playing Tit-for-Tat when the other player does? Suppose >1/6, what is best way to exploit a player playing Tit-for-Tat? (Hint: A payoff every 2 periods is discounted at rate 8²) Is it ever possible to sustain cooperation if one of the players uses Tit-for-Tat?
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